This is Grell's most dangerous experiment yet, so he's relying on the wisdom of the ancient Byzantine engineers.
Yay possibly breakable card. If you can find a way to blink or bounce this card every turn, your opponent never takes another turn. I like it.
Found the breaker: Cloudstone Curio. Play a time balm, bounce a time balm. Next turn, repeat. Infinite turns.
That's spooky. Perhaps I should change it to "graveyard from play"
I think that'd work better. It's infinitely harder to infinitely jump enchantments from graveyard to play. -Nameless One (That was me above, by the way.)
Empty your mind.
Yay possibly breakable card. If you can find a way to blink or bounce this card every turn, your opponent never takes another turn. I like it.
ReplyDeleteFound the breaker: Cloudstone Curio. Play a time balm, bounce a time balm. Next turn, repeat. Infinite turns.
ReplyDeleteThat's spooky. Perhaps I should change it to "graveyard from play"
ReplyDeleteI think that'd work better. It's infinitely harder to infinitely jump enchantments from graveyard to play.
ReplyDelete-Nameless One (That was me above, by the way.)