This is Grell's most dangerous experiment yet, so he's relying on the wisdom of the ancient Byzantine engineers.
Saturday, March 28, 2009
Card of the Day - Rage Infusion and Desmodu Raid
Reclaim is, like so many other mechanics, a form of kicker cost. Reclaim is functionally superfluous because any reclaim card can be made with kicker. Then again, so are entwine and evoke. It's not an issue.
When you play Rage Infusion, you chose whether or not to bounce the two lands. If you do, you copy Rage Infusion and chose a new target for the copy (although it can also target the same creature). The spell and the copy resolve separately, so countering will only affect one of them. You can only reclaim once per spell.
This card should be red. The only reason it's black is because of the art. The critters (called gremlins by the artist) look uncannily like desmodu, bat people in Dungeons and Dragons. They also look uncannily unlike goblins. And there has yet to be a bat printed that wasn't black. Who am I to break that cycle?