This is Grell's most dangerous experiment yet, so he's relying on the wisdom of the ancient Byzantine engineers.
Tuesday, April 14, 2009
Card of the Day - Canyon Drake
Since Alara Reborn is imminent, I need to warm up my color-critique skills so I can properly gripe about it. I'll go through the abilities, linking them to the colors they fit:
Colorlessness - Red or black/red Flying - Blue, white, black. Can be red on drakes/dragons. Not green. Trample - Primary in green. Secondary in red.
Canyon Drake has to be red, because of its colorlessness (ironic, eh?). Since it's constant, not activated, that calls for black. Flying, much more common in black than red, moves him even further in that direction. Trample suggests green, but doesn't require it.
Canyon Drake should be black/red. Green is optional (and preferred).